Play with predicaments and cognitive bias to build better scenes!
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How do people make decisions? You want to play with predicaments, but how can you predict the outcome of an action while in scene? Join Xanthine and learn to use cognitive bias and other modern discoveries in neuroscience to predict how the bottom will react and be motivated, and use this insight to structure the scene so it can end how you'd like it to.
Predicaments give goals to look forward to and shake up the usual "beat me, Seymour" of dungeon play. The looks of consternation, the pleading eyes, the mad scientist in the lab - get your creativity flowing and your bottom looking for a hole to crawl into. Oh, you wanted a hole that isn't full of snakes? Oops!
This class includes a demonstration and is available to all levels of experience. Everyone is welcome!
Xanthine identifies as a queer, sadomasochistic science nerd with a fondness for rope, ridiculousness, agony, and release. They focus their community efforts on education and promotion of responsible edge play with a goal of safer, more accessible spaces and a more diverse and welcoming crowd of weirdoes.
They have taught at Fusion, Winter Wickedness, Ropecraft, Kinky Kollege, Westcoast Bound, Dark Odyssey Summer Camp, WinterFire, Surrender, and other conferences.
As a massage therapist and energy worker, they focus their play style towards channeling pain into healing, transformation, and empowerment for both bottom and top. As a clown and activist, they seek to smash the patriarchy by dismantling ego and promoting laughter, connection, and sincerity in the dungeon.